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The Gnomon Workshop - Body Modeling for Games

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The Gnomon Workshop - Body Modeling for Games
The Gnomon Workshop - Body Modeling for Games
English | MOV | SVQ3 2248 kbps 15 fps | 1024x768 | PCM_S16LE 352 kbps 22 KHz | 3.21 GB
Genre: elearning

Creating characters for games presents many challenges for the 3D artist. Issues such as poly count, flexibility of the rig, art direction, and the game environment itself will dictate the final look of the character. In this DVD, Mayan continues from the head model and design used in "Head Modeling for Games", demonstrating the tools and techniques used to create low polygon characters. Topics such as working from a concept design, poly count, scripts, props and topology are discussed.

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