
3D Ripper DX 1.5a, 1.7
English | 3D Ripper DX 1.5a, 1.7 | 3 MB
English | 3D Ripper DX 1.5a, 1.7 | 3 MB
With 3D Ripper DX you can:
- To take all geometry, textures and shaders
- Import them into 3D Studio Max or Maya
- To see that it was made ??in a call prorisovochnom
- To see the renderings, textures, vertex streams, indicators of flow, vertex and pixel shaders (including HLSL code) for each individual call drawing.
3D Ripper DX supports only DirectX 9.0 applications. OpenGL, older versions of DirectX and renders the application is not supported.
Importer plugin should work with versions of 3D Max'a 5.0-9.0 (1.7 works with 2010)
In short, this program is intended for the taking of 3D-models of the games.